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Ryan Huang

GAME ART STUDENT

ABOUT MYSELF

I'm Ryan Huang, a game art student at SCAD. Used to study architecture at University of Liverpool, I am now focusing on texture and shaders as well as blueprints in Unreal Engine. Visual performance and sound effects are what emphasized in my works for I believe these are key elements in forming experience in games.

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Explore more about me on this website and other social media.​

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EDUCATION

MFA Interactive Design and Game Development, Savannah College of Art and Design

BA Architecture, University of Liverpool

SKILLS

Advanced: Unreal Engine, Substance Painter, Maya, Blender, Rhino, Photoshop, Premiere.
Proficient: Substance Designer, Marvelous Designer, World Creator, After Effect, Illustrator.

CONTACT DETAILS

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