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Ryan Huang
I'm a game art student from SCAD mainly focus on texture and shaders. Dream to be a technical artist in the future.
Misaki Stairs
UE5 | Substance Designer&Painter
2025
01
Magic Library
Personal Work
Stylized indoor game scene in UE5
02
Gravity Rush
School Work (Group Work)
3D Puzzle-Platformer game in the style of Art Deco
03
School Work
Scene drawn inspiration from anime Toilet-Bound Hanako-kun.